Lines, arrows, and SDF text. Drag to orbit, F3 for stats.
Immediate — an arrow flow field and a sine ribbon, redrawn every frame
Retained — Line and Arrow entities, spinning hands over static axes
Wireframe — per-frame box() outlines on lit cubes
Text — world-space SDF labels, laid out once then moved without rebuilding the glyph buffer
Tween — five cubes rise then fall on their easing curves, sequenced and looped; back and elastic overshoot, then settle